Apple Eyes Partnership with Cartoon Saloon

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Last Thursday, major news hit the animation scene. Tech giant Apple announced its intent to produce a feature-length animated film. Apple has been starting to offer its own original content, and the news is that they're in talks with Cartoon Saloon for a production that could possibly even get a theatrical release. Not only does this signal a player with major financial resources coming into the industry, but it also demonstrates a trend of convergence happening among media.

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Apple's brand needs no introduction: the smartphone/computer giant has been the talking point of the economy for decades. Cartoon Saloon, however, also has its own impressive accolades. The Irish studio has compiled a filmography including The Secret of the Kells, Song of the Sea, and The Breadwinner. All three films earned nominations for the Best Animated Feature Academy Award, and won several other awards. Apple has not yet struck a deal with them; however, the fact that they are approaching signals that Apple wants to hit hard with this film. Partnering with a studio who produces such critical hits could help give them a reputation for quality.

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Now this isn't the first time Apple has had connections to major animation projects. After leaving Apple in the 1980s, Steve Jobs famously bought the computing department of LucasFilm and converted it into Pixar. The studio just set the record this past weekend for the biggest opening of an animated movie with $180 million. Apple's imprint on the animation world is still being felt - and now they could be making another one if the deal with Cartoon Saloon goes through.

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This goes beyond just Apple and Cartoon Saloon though. This is part of a massive convergence of the media market. Distributors like Netflix have been making original programs for years now, and Amazon is planning to join in. Disney, a content provider, is preparing its own distribution network. Now Apple, the hardware company with two distribution channels to its name (iTunes and Apple TV) plans to step into the ring of content. It's a process of vertical integration: if firms can control each stage of the process, from content creation to viewer consumption, they can tweak the experience to be unique and exclusive. It's a key part of an industry unlike any other. Consumer goods can compete on cost and speed; media relies on selling an experience that no one else can match.

Apple's steps into animation aren't for sure yet, but even then they've made waves. Partnering with Cartoon Saloon could potentially give them a stellar opening into the industry. If all goes to plan, the film will release in 2019, a short timeline; if they manage a theatrical release, then 2020 could see an Apple-brand film submitted for Academy consideration. It also shows a new content producer coming in from distribution - and more content is always a boon for audiences. We should make sure to keep our eye on Apple, and see what comes of this potential partnership.


Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

A Celebration of Video Game Animation

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This year's E3, or Electronic Entertainment Expo, wrapped up yesterday. The event offered an opportunity for game developers to show off their upcoming titles, recent technology breakthroughs, and so much more. Fans descended in droves upon the convention, and millions more tuned in online. Interactive entertainment has grown into a massive industry, and forms one of the most visible components of the animation industry in general. With E3 so fresh in our minds, it's worth taking a look at video games and celebrate the unique qualities that make it such an important part of the animation field.

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For one thing, video games are most likely to be consumed by general audiences within the United States. Animated feature films and animated series are often discounted as primarily family-friendly media, or else as crude adult entertainment. There are precious few PG-13 or TV-14 productions in animation. However, people who might turn up their nose at animated films and series often are happy to play a video game.  It could be a complex historical simulator, or a simple puzzle game. It might require a top-notch PC, or it could run on your phone. It might take twenty hours to complete, or twenty minutes. People of all types and all ages find video games that they enjoy. It's boosted the domestic industry to a  worth of $18.4 billion as of 2017. That's over $18 billion of animated works reaching players just within the United States! Compare that to a domestic film industry worth of $38 billion in 2016. While that's higher, only a fraction of that includes animation.

The video game industry isn't just incredibly lucrative though. The structure of the industry also allows smaller publishers to compete with larger ones, especially when it comes to PCs. In all media industries, distribution can lead to gatekeeping. Movie theaters only have so many screens, and thus have to pick and choose which films will draw the biggest audiences. Television channels only have twenty-four hours to fit programming into. With video games though, there are very few restrictions about how many titles can be put into a digital store. Personal projects are free to compete beside the prestigious AAA titles, the "blockbusters" of the gaming world. Platforms such as Steam allow anyone to sell their work, and sites such as itch.io tout plenty of indie titles. Promotion may rely on social media, paid advertisements, or sheer word of mouth. Some of the most popular channels on YouTube, for example, feature people playing video games. Being featured in a video often drives up business for people who may not otherwise have the budget for a marketing campaign.

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Because the gates to success are so much more open, and because the audience is so wide, a spectacular variety of video games may emerge - and they have. You have the colorfully energetic Super Mario Odyssey which won over players last fall; you have the photorealistic Detroit: Become Human that's winning over players since this past May. All kinds of styles can be seen on display. There's even room for experimentation. Pop-culture sensation Undertale used a pixelated style that hearkened back to the old arcade games of the past. Last year's Cuphead caused a stir with its hand-drawn animation, an endeavor that its creators mortgaged their house to create — and a gamble that thankfully paid off. If you can think of a visual style, there's a game out there that uses it. And if you can't find it, you can make it.

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One of the most remarkable things about games though is the way that they blend art and science. Some of the first computer games were text based, essentially codes-for-fun. As computers became more and more powerful, text became replaced with visuals — and that's where animation began to get its foothold in a powerful new industry. Improved codes allowed for more intricate gameplay, and improved computer animation allowed for more immersive gameplay. The result has yet to be fully explored. Entire classes can be found that focus on the psychology behind video games, how they work, and how they can be made more fulfilling. Developers are always looking for ways to get players to keep coming back, through both artistic craft and scientific understanding.

Animation for interactive media is such a unique part of the industry, and it's a part of the industry that's growing more and more. Major studios are funneling hundreds of millions behind big-name projects, and individuals are putting out new work every day online. As technology grows, video game animation will grow with it, and we'll be here to see it. All eyes are already turning to E3 2019, to see the newest chapter unfold. 


Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

Rooster Teeth, Other Texas Animators Growing Strong

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Several states in the nation offer incentives to media producers. Texas is one of those states. Through the government's support, a thriving industry has sprouted up within Texas — especially a thriving animation industry. In fact, the state itself provides a hotline for animation jobs available in Texas. Animation has become a strong part of the Texan economy, both through direst employment and also through indirect effects.

One of the best examples is Rooster Teeth, based out of Austin, Texas, and has been around for fifteen years. Originally the producers focused on video game reviews, but began to branch out into non-game content around 2003. They produce animated series for Internet viewers: popular titles include Red vs. Blue, RWBY, and Camp Camp. They even have divisions dedicated to producing games and podcasts as well. Live-action content is part of the mix too, providing a diverse portfolio of content that has garnered them incredible success - success that is only growing.

Just last week, Rooster Teeth made headlines when it announced that none other than Michael B. Jordan will be joining forces with the studio for gen:LOCK, a new anime-style series. Jordan has built up his reputation as an actor lately, and just this year appeared in Marvel’s smash hit Black Panther as the main antagonist. He commands a lot of starpower, and hints at the increasing prestige of Rooster Teeth as a studio, as well as online animation as a medium.

Rooster Teeth doesn't just attract the attention of top-notch Hollywood talent though. It has also gathered a base of devoted fans. Across their YouTube channels they’ve gathered up to 38 million subscribers according to The Wall Street Journal. Besides this free audience though, they also have two hundred thousand people who pay a monthly subscription for exclusive content, and early-access to the rest. In fact, every year Rooster Teeth hosts RTX, an annual convention devoted entirely to the studio. The event draws sixty-five thousand people annually to the Austin area. That brings people to local venues and shops, thus giving a boost to the local economy in general.

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Now not every studio in Texas has the kind of celebrity that Rooster Teeth does, but they still form an integral part of the local entertainment industry. Hundreds of jobs are created at animation studios, especially plenty of stable jobs. The Texas Film Commission has only limited resources to give out, and those resources are determined by political winds. Live-action productions might receive funding, but because of their quick turn-around time, work is finished quickly and then funding may be denied thanks to new attitudes in the state legislature. Animated productions inherently take more time though. Once the state has agreed to fund a project, then that funding persists through the duration of the production. As a result, animation is more insulated from shifting political attitudes, and more stable as an industry within Texas.

Texan animation does have some stiff competition. Besides Hollywood, Canada and Georgia have stronger subsidies for studios. However, Texas does boast lower living costs coupled with vibrant metropolitan areas. It's a strong area to consider for animators seeking employment. With such a well-established animation community already in place, the state looks to be a hotbed of excitement in the near future.

May's News in Animation!

We're always excited to share all the new productions of the worldwide animation industry with you.  As we near the end of May, we round-up a few updates that were announced this month.

 

1. 'Missing Link'

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Though Laika is constantly pushing forward with cutting-edge technology, their colorful style in physical stop-motion remains the same in their newest animated feature Missing Link. Led by director Chris Butler, Missing link is a comedy-adventure about Sir Lionel Frost, a monster investigator, and, the "monster" himself, Mr. Link.

No trailer has been revealed yet, but read more about Missing Link here!

 

2. 'Popeye' on YouTube!

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Popeye, the 89 year old sailor, has a series coming out on YouTube!  King Features Syndicate, which handles the Popeye franchise licensing, made a pact with Wildbrain for this development.  They will take over management for "Popeye and Friends Official" YouTube channel and will be responsible for the new content.  A decade later, The launch is scheduled for 2019 - stay tuned on our social media platforms for more info!

 

3. 'Disenchantment' on Netflix

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Matt Groening’s animated fantasy series is being described as "if The Simpsons and Futurama had a baby," and it was announced to premiere on Netflix in August 2018! No official trailer has been released for it, but their first tweet, posted on May 22, gave us a teaser shot - and with no surprise, this animated series targets adults.

 
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4. French Animation Film Festival 

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The 7th edition of the French Animation Film Festival had its opening day on May 23, 2018!  One of the animations being screened this year, seen above, is called features a blend of anime and street art truly makes this feature a French-Japanese animation. 

There is also a Workshop on "Stop-Motion Animation", a couple of talks, and many other screenings! See the full list here

 

5. Boomerang Unveils...

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Scooby-Doo and Guess Who? and Yabba-Dabba Dinosaurs!  Boomerang is reviving some old-time animations into new productions, to be released in 2019!  In the new series, the Mystery Inc. gang resumes their detective work with some celebrity guests.  Meanwhile, Pebbles, Bamm Bamm and Dino have some new adventures of their own. 

 

There is so much more being announced, especially as we near Summer 2018! Stayed tuned on our social media platforms for a daily dose of the animation industry news. 

 
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Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

Arabian Animation on the Upswing

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Earlier this week an article made its way online titled "Why animation and storytelling are growing in Saudi Arabia." This draws attention to a rapidly changing marketplace: the Saudi Kingdom. Before we talk about this specific article, a recap is warranted of how Saudi Arabia is transforming. 

Crown Prince Mohammad bin Salman has made headlines the past couple years for the sweeping reforms he's pressed for throughout the nation. It's part of his Saudi Vision 2030, a plan to bolster non-petroleum industries, living standards, and the nation's culture. Last September, the ban on women driving was lifted; several state enterprises have been privatized. Most relevant to this blog though, just this year the ban on cinemas was lifted.

Since the 1980s, the kingdom forbid public cinemas. Hardline clerics warned that it'd lead to immorality and other ills. However, the clerics have watched their political leverage wane over the past few years. Mohammad bin Salman pushed ahead, and in January The Emoji Movie was shown on a makeshift screen, the first public screening in decades. It took a few months for an actual cinema to be built, but last month, an AMC in the capital city of Riyadh screened Black Panther, thus marking a brand new era for Saudi entertainment. 

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Now that's not to say that the Saudi people have been cut off from entertainment altogether. Out-of-theater distribution, such as DVDs and digital streaming, has been popular for years. Plus, people with the means to do so simply traveled to neighboring nations to visit the cinemas there. It's also worth noting that films entering the country still have to pass certain censorship requirements. At the very least though, it's a step forward - and potentially a lucrative opportunity. More cinemas are being built. If Vision 2030 is successful, and living standards rise, more people will have money to spend on entertainment. That could mean healthy box office takes for any film that manages to get into the country. That's especially good news for animators, who put together effects for the biggest blockbusters and create animated films that already win over global audiences.

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It's not just news for international animators though. Saudi Arabia has its own artists, ready and eager to show off to audiences. That leads back to the article mentioned at the beginning of this post. For example, Verve Studios, established in 2015, has thirty "partners" that it works with to deliver animation. At Effat University, an all-female school, a major is now offered in Visual and Digital Production. It's the first filmmaking major to be offered in Saudi Arabia. The article also talks about Samaher Bantan, who mentions companies asking animators for "an ad or a video for their websites." An animation community already exists in the kingdom; the ground is being laid for it to expand even more.

The resources are cropping up, and animation is being given room to breathe and spread its wings. There are still twelve years to go in Saudi Vision 2030, but by the end of those twelve years we may see a country that, among other things, loves and celebrates animation as much as anyone else. It's worth keeping an eye on, to see what else may come next.


Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

CalArts Character Animation Producers’ Show

With so many animations out there, it takes a lot of work to make sure they don't go unnoticed. The annual CalArts Character Animation Producers' Show was hosted by the Directors Guild of America on May 2 this year to show the "Best Of" from the school year.  Students, faculty, friends, family, industry professionals and fans were all invited to attend watch 192 student films that were screened in late April. It was narrowed down to 22 films that were in the running for the following awards: 

 

1. The Peer's Pick Award

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Goodbye Galaxy Girl took "The Peers Pick Award", which is voted on by the students themselves.  In this animation, the loneliness of a women becomes a dreamlike, yet heartbreaking, escape into the world of cartoons.  Animation comes a long way for Yden Park in her fourth year at CalArts.  Though her style is similar through the years, her progress is evident to her peers. 

Watch Goodby Galaxy Girl here!

 

2. The Vimeo Award

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Little Bandits by Alex Avagimain takes home "The Vimeo Award".  This one is juried by Vimeo for Outstanding Student Achievement in Animated Filmmaking.  This animation is a classic "coming of age" film where a young boy is convinced that killing a bird will make him a man.  Based on a true story, this animation shows great development throughout the students years at CalArts. 

Watch Little Bandits here!

 

3. The Walter and Gracie Lantz Animation Prize

"The Walter and Gracie Lantz Animation Prize" is chosen by the CalArts Character Animation Program faculty and how they have noticed the students' progress.  This one was a tie between two animations.  One by Anchi Shen for Barry about a baby goat who goes job hunting. 

Watch Barry here!

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Gabrielle Capili is also awarded the "The Walter and Gracie Lantz Animation Prize" for Dennis the Dinosaur. The interaction between the animation itself and a live performance shows the humor of a pilot taking the wrong turn for a children's TV animation. 

Watch Dennis the Dinosaur here!

 

Not only did this give students a chance to showcase their work, but they were also able to network with many companies and well respected individuals from the animation industry. Don't worry if you missed the screening, you can check out the list of the animations showcased here

 
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Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

 

The Business of Animation Looks Rosy

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People love animation. In fact, people love animation so much that it's a $254 billion industry! In fact, it's due to grow 6% over the next two years to $270 billion, according to a new report from Research and Markets. It covers animation, visual effects, and games around the globe. While the lengthy report is stuck behind a paywall, several of its key findings are available to view. Here are some quick highlights, and some thoughts about them:

  • VFX Growth: Audiences are watching films and movies — Infinity War is due to cross the billion dollar mark after only a week! According to the report, audiences are looking for more "engaging visual effects and realistic animation." As a result, most productions are spending 20-25% of their budgets on the effects. With film budgets now hitting $300 million or more, that's a lot of money being spent on animation! People are looking for more spectacle, the kind of spectacle that only animated effects can create.
  • Streaming: Audiences are continuing their drift over to streaming platforms. Netflix and Amazon, as well as Facebook and YouTube, are becoming an important channel for animators to consider. In 2017, streaming animation was worth in $2.4 billion, but is growing fast at eight percent a year. More and more major studios are hopping onto streaming services, especially the Walt Disney Company. Especially as more and more people worldwide get connected to faster internet, streamed video content will become even more popular.
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  • Video Games: Video games alone were worth $92 billion in 2017. New services are allowing publishers to better analyze players and tweak their games to maximize satisfaction. The report also mentions "availability of low cost micro-payment systems" for digital content, calling them "the key for online games market to grow." This part should be taken with a grain of salt, though, considering recent controversies over microtransactions. Some countries have placed restrictions or even outright bans on these microtransactions, and a few states are considering doing the same. 
  • ESports: Connected with video games is the continuing rise of eSports tournaments, which feature players competing at huge events. The report mentions that the industry is growing at a massive rate of thirty percent annually, and will be worth a billion dollars next year. With spectators and fans flooding these events, eSports may very well dramatically change the culture of gaming and how it's seen — and embraced — by the general public. That means a changing market, and potentially even more room for growth and expansion.

These are just some key points to be found in the report, but there's so much more to unpack. One thing is for certain though: animation as an industry continues to be strong and vibrant, with lots of new opportunities in the near future!


Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

April's News in Animation!

Another month, and with endless contributions to the industry from studios and individuals, we highlight a handful of significant events and happenings.

 

1. Tribute to Isao Takahata

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We lost another great contributor to the world of animation this month: Isao Takahata, a co-founder of Eastern animation house Studio Ghibli since 1985, along with Hayao Miyazaki.  He has contributed to bringing Japanese Animation to the international audience.  He was the director of 'Grave of the Fireflies' (1988), 'The Tale of the Princess Kaguya' (2013), and so many other undoubtedly Ghibli style classics. 

 

2. Animation on Netflix

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A few animations have popped up as new releases for the month of April on Netflix, including older films like the 'Iron Giant' (1990) and newer features such as  'Despicable Me 3' (2017).  Check out the full list of Netflix's April animated films!

 

3. 'Batman Ninja' Movie

The 'Batman Ninja' movie debuted at WonderCon 2018, and Batman's nemesis plays a vital role in this anime-style take on the vigilante.  It was released digitally on April 24, 2018 by Anime studio Kamikaze Douga.  May 8th will be the release day for the DVD in the US.  Will the villains emerge victorious, or will Batman's gadgets help him once again... and by gadgets we mean ninja swords. 

Check out the trailer here!

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4. 'Rick and Morty' - April Fools!

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It's not really April without a good April Fools, so here is Rick and Morty's "Bushworld Adventures".  As a 10-minute short that aired repeatedly on April 1st, getting many reactions from fans, the short, just like any good April Fools joke, is all about being "trolled".

Watch it here! (repeatedly, to get the full effect) 

 

5. CinemaCon 2018

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Yesterday, April 26,2018, was the last day for CinemaCon in Las Vegas, Nevada, and although this is about all movies, let's talk about the animated movies! Warner Bros. hit the ground running with their presentation an 'Smallfoot', an animation that flips around the myth we know. Sony Animation introduces the actors for 'Spiderman: Spiderverse'! And a new introduction from Paramount on their new animations; 'Monster on the Hill' with RealFX, and 'Luck' with Skydance Animation.

Check out all the hype from CinemaCon here!

 

We're always posting about what the latest news in animation is on our social media platforms, be sure to keep up to date daily on there!

 

Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

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The Allen Institute Creates Toon-Making AI

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Artificial intelligence has been a buzzword in the business world for the past several years. And ever since Watson won Jeopardy! in 2011, AI has become ingrained in the public eye as not just a futuristic dream, but a grounded reality. It's been promised that AI will change everyone's work — and it seems that even artists will be affected. This past week, Gizmodo reported that the Allen Institute for Artificial Intelligence has successfully trained an AI to automatically generate Flinstones clips.

The process began with feeding the AI over 25,000 three-second clips of The Flintstones. Researchers then described each clip with detailed descriptions of the character, where they were, and what they were doing. After all this data had been indexed, they then began to ask the AI to generate clips based on various requests; for example, they fed it the line "Betty is speaking on the phone in the kitchen." The program proceeded to generate a clip, based on the footage it had available, to composite a moving image.

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It's worth watching the Allen Institute's video about their project. To see an AI come this far is astonishing, to say the least. It might also spark worry about future job prospects... but it doesn't seem too likely that the AI poses any immediate threat. First of all, as can be seen in the video, the program fails often. Items are not placed correctly, and poses or backgrounds are not retrieved accurately. That's not even looking at the "catastrophic failures" which end up unintelligible. However, the successful clips are rarely much better. Sure they show what's being asked for, but the quality feels more reminiscent of an amateur DVD-rip, with artifacts all over the place.

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Perhaps the most pressing setback for the AI at this time, though, is that it requires existing assets to function. Without being fed clips, the program cannot work. Some artists have to make those clips in the first place. Plus, cataloging all those clips takes an extensive amount of manpower. For twenty-five thousand clips, let's say each is described with seven words: "Fred running across kitchen in his pajamas." If that's the average description length, then they'll reach the same word count as Tolkien's The Fellowship of the Ring. 

Now automatically generated animation is not particularly new; GoAnimate has been available for years now. However, GoAnimate relies on pre-programmed animations that the user can then choose to string together. Not everything that a user wants will be available. The Allen Institute's project has gone one step further, in trying to combine assets itself in a more nuanced way. Obviously it still has a ways to go, but it's a step forward. It's worth keeping an eye on though. It may, in due time, become a valuable artistic tool.


Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.

Annecy International Film Festival Competitors!

Here's a sneak peek at what is in competition for the Annecy International Animated Film Festival coming up in June!

1. Agouro

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Agouro is a short film from Portugal and France about the growing relationship of two cousins beucase of the harsh winter they endure. It is directed by David Doutel and Vasco SÁ and has the running time of 15 minutes. 

Check out the teaser here!

 

2. Heart of Darkness

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Directed by Rogério Nunes, Heart of Darkness is an animation feature adapted from the book by Joseph Conrad from 1899, also called "Heart of Darkness".  The idea for the animation came about after Rogério Nunes was asked to illustrate the Brazilian edition of the book. Find out more about how this animation became a collaboration between Brazil and France in this interview with the director.

The teaser is also available to watch here!

 

3. Pachamama

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Pachamama by producers Didier Brunner and Damien Brunner in France. It is set in the Incan Empire in the 16th century, now known as Peru. A 10-year old boy sets a goal to become a shaman.

Check out the teaser here!

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4. Flee

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Flee is produced by Benoit Luce from Lux Populi Production in France and Quinshu Zuo in China. The story is about Amin, an 11 year old boy, being on the run from Afghanistan for 5 years. He finally reaches Denmark in 1997 and continues to look for peace and find a place and setting he can call home. 

Check out the teaser for this animated feature here!

 

5. Afterwork

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With the running time of 6 minutes, this short is directed by Luis USÓN and Andrés Aguilar, a collaboration between Ecuador, Spain, and Peru.  Afterwork delves into the psyche of the working-class, into the cyclical lifestyles that are caused by routine schedules, work, and so on.

Catch the teaser of Grompy's hunt for the meaning of life here

 

There are so many more work-in-progress animations in the 2018 Cannes Annecy, check them out here! Keep on the lookout for the festival, which is coming up June 11-16, 2018.


Eric Miller Animation Studios is dedicated to crafting heartfelt stories and compelling visuals through 3D computer graphics, offering design and VFX for advertising, gaming, TV & film production.  We work with the best animation talent in the industry to deliver visually stunning imagery. Big or small, we can bring any character or story to life.